“The Jockey” has been updated to Ver2.2 🐎✨
The update is now available. iOS/Android users can play with the latest features by updating to the latest version on both platforms. Thank you for all your feedback, ratings, and comments.
📝 Update Details
- Fixed an issue where contact with the horse in front occurred too easily
- Suppressed the frequent left/right movement of CPU horses
- Added a setting to toggle the whip-hand movement restriction on the straightaway ON/OFF
- Added a whip-hand UI indicator
- Added a victory pose feature (can be toggled in settings)
- Changed the default of distance aptitude to OFF on the race selection screen
- Fixed a bug where the “miraculous comeback” commentary triggered incorrectly
- Fixed an incorrect consecutive-win count on the Records tab
- Hid the “Replay” text during replay playback
- Fixed the issue where cheering cut off on the straightaway
- Changed the goal-moment replay camera to show all contending horses in close finishes
- Reflected recent G1 results in the Player horse’s popularity
- Strengthened the closing kick of slow-paced front-runners
- Updated horse information (through the Hakodate Kinen and Teio Sho)
- Fixed minor bugs
🐎 Fixed an issue where contact with the horse in front occurred too easily
When we added anti-clipping measures in the previous update, the collision detection with the horse in front became too strict, making contact happen too easily. We adjusted the contact distance with the horse ahead while still preventing horses from slipping through one another.
↔️ Suppressed the frequent left/right movement of CPU horses
CPU horses were moving left and right too often, so we worked to suppress this as much as possible. It isn’t perfect yet—some horses still drift sideways—so we’ll keep adjusting it going forward.
🏇 Added a setting to toggle the whip-hand movement restriction on the straightaway
In the previous release, we added a feature that only lets you move in the direction opposite to the hand holding the whip on the straightaway. You can now switch this ON/OFF in the settings. Since it seemed to make the game too difficult, it is now OFF by default.
If you enjoy this mechanic, please turn on “Whip-Hand Move Restriction” from the settings screen to use it.
💡 Added a whip-hand UI indicator


When the “in-race camera perspective” is set to “Jockey view” or “Horse view,” it was hard to tell which hand is holding the whip and when the whip is being used, so we added an indicator.
On the L/R marks at the bottom of the screen during a race, a circle appears on the side holding the whip, and a yellow ring spins while the whip motion is in progress.
✊ Added a victory pose feature (can be toggled in settings)


When you are in the lead (1st place) after passing the final 100m on the last straight, a fist icon (victory pose icon) now appears among the buttons on the right side. Holding the button changes the victory pose into a standing animation, keeps the horse standing while held, and returns to normal when you release it. The victory pose is also canceled automatically once you cross the finish line.
If you strike the pose while well ahead of the field, the replay commentary changes too, so give it a try!
This is a fun, joke-style feature, so if you find it unnecessary, please turn off “Victory Pose” in the settings screen.
📏 Changed the default of distance aptitude to OFF on the race selection screen
There is a distance aptitude ON/OFF toggle in the lower-left of the race selection screen, but some users didn’t notice it and got confused, so we changed the default to OFF.
🎙️ Fixed a bug where the “miraculous comeback” commentary triggered incorrectly
There is a hidden commentary line, “Miraculous Comeback,” that plays when you win a race after a full year’s absence. However, there was a bug where this comment appeared in completely unrelated situations, so we fixed it.
🏆 Fixed an incorrect consecutive-win count on the Records tab
On the “Records” tab of the horse detail screen, there was a bug that mistakenly counted wins as consecutive even when there was a gap between them, so we fixed it.
🎬 Hid the “Replay” text during replay playback
The “Replay” text used to blink during replay playback, but since it’s already clear that a replay is playing, we hid it.
📣 Fixed the issue where cheering cut off on the straightaway
There was a bug where the cheering briefly cut off, so we fixed it.
📸 Changed the goal-moment replay camera to show all contending horses in close finishes
In extremely close finishes (a head or less), we changed the pre-goal replay camera to focus on all the leading horses, so that you can’t tell which horse won until the very end.
📈 Reflected recent G1 results in the Player horse’s popularity
We changed the specification so that the popularity ranking on the race card now reflects the Player horse’s recent race results.
💨 Strengthened the closing kick of slow-paced front-runners
Front-runners that set a slow pace now get a slightly stronger closing kick. When racing with stalkers or closers on a higher difficulty and the pace is slow, please make moves such as going for the front earlier (as has always been the case).
📘 Updated horse information (through the Hakodate Kinen and Teio Sho)
Horse information has been updated through the Hakodate Kinen and the Teio Sho.
🔧 Fixed minor bugs
- Added a temporary workaround for when ads don’t display due to no available inventory
- Added a safeguard against save failures that could occur in very rare cases
- Adjusted the moves and positioning of strong CPU stalkers and closers
- Suppressed lateral movement right after the gate start
- Fixed the wrong venue for the Unicorn Stakes (changed from Tokyo Dirt 1600m to Kyoto Dirt 1900m)
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Thank you!

